Wednesday, January 25, 2012

Version 2.5.8 - Suprise Patch + NEW Blacksmith Avatar

- Free Hero Pool will be updated on Friday the 27th. The list is as follows:
* Valkyrie
* Sand Wraith
* Shadowblade
* Master of Arms
* Soulstealer

* Defiler
* Pollywog Priest
* Thunderbringer
* Plague Rider
* Hellbringer

* Armadon
* Drunken Master
* Keeper Of the Forest
* Pebbles
* Accursed

- In celebration of the Lunar New Year we will be adding special limited edition Pharaoh Alt Avatar - Golden Emperor!
* He will only be available from 12:00 AM EST 1/27/2012 through 8:00 02/03/2012!
- Also in celebration of the Year of the Dragon you will find a new Year of the Dragon Icon available for purchase!

Fixed an issue causing some users in large clans to suffer periodic hitches.
- Creeps sounds tweaked and generally lowered in volume
- host_timescale gets reset when disconnecting from a practice game
- You can no longer spectate or mentor someone who is already spectating or mentoring

- Gold received for getting the last hit on Kongor normalized from 300-400 to 350

- Gold received for getting the last hit on Towers normalized from 452-470,502-520,552-570,602-620 to 460,510,560,610

Structure Gold (Meatball/Huts)
- Gold received for getting the last hit on a Structure normalized from 102-120 to 110

== Items ==

Abyssal Skull
- Minor tooltip fix

Charged Hammer
- Fixed a wonky effect

- Fixed death animation so it sinks in the ground correctly

Daemonic Breastplate
- Scaled the effects under player's feet better

- Recipe cost reduced from 700 to 600

- Slow no longer goes through Magic Immunity

Helm of the Black Legion
- Now charge based. 20 charges max, loses 5 per Hero, Tower, or Boss attack and 1 per creep attack
- Gains a charge every 400 MS
- Won't block unless there are enough charges

- Fixed a wonky effect

Ring of Sorcery
- Increased manacost from 25 to 40

Savage Mace
- No longer stacks with itself

- Increased recipe cost from 900 to 1000
- Removed Deflection pierce

Sol's Bulwark
- Armor auras lowered from +/- 5 to +/- 4

- Now lasts 2 seconds, after landing the target is Perplexed (Can't use items) for another 0.5 second

== Heroes ==

- Base Attack cooldown lowered from 1700 to 1550
- Increased starting Intelligence from 21 to 22

- Increased starting Strength from 17 to 18
- Increased starting Agility from 22 to 23

Corrupted Disciple
- Corrupted Conduit Mana cost from 20/30/40/50 to 50

- Starting Agility from 14 to 16
- Base Armor from 0.96 to 1.74 (After Agility)
- Grave Silence radius from 200/275/350/350 to 250/300/350/350
- Fixed interaction of Unholy Expulsion with Geometer's Bane

- Devour unbinds the target on impact (prevents Valkyrie's Courageous Leap cancels for instance)

- Can no longer use Energy Shield with less than 5 mana
- Energy Absorption no longer has the first target mechanic (you no longer get 5 charges for 1 hero or 3 for a creep on first hit)

- Spider Mines trigger(chasing) radius from 200 to 250

- Can now target allies with Magnetic Surge
- Magnetic Surge is now Physical
- Can now change between the Push or Pull without a hitch if you are running

Forsaken Archer
- Fixed interaction between Geometer's Bane & Call of the Damned

- Death sound touched up

- Fixed Twin Fangs playing through fog
- Fire and Ice now gain 80/90/100% of stats from Gemini
- The wolves from Fire and Ice now have their movespeed set to Gemini's
- Fixed a rare anomaly where Gemini would go in a random direction when recombining from split form
- Fixed Gemini's split form Fire Fang & Ice Fang so they get stunned properly while bound to the projectile
- Removed invulnerability from Fire Fang and Ice Fang while bound to the projectile
- Fixed Fire and Ice assist mechanic to function properly

- Dig no longer usable while Immobilized
- Can use Items while in Dig
- Crystal Field decreased time till explosion from 3 to 3/2.75/2.5

- Increased Movespeed from 295 to 300
- Increased Intelligence gain from 1.3 to 1.6 per level

- Protective Charm and Sol's Blessing no longer gives assists

- Strength gain lowered from 3.0 to 2.8 per level
- Release the Kraken damage per second lowered from 40/50/70 to 40/50/60

Lord Salforis
- Cast Time of Life Tap removed

- Starting Strength from 18 to 16
- Flash cast range from 1000/1075/1150/1150 to 850/950/1050/1150

- Lava Surge no longer usable while Immobilized

- Sacrificial Lamb reworked. Now gives allies increased movespeed and attack speed based on how low Martyr is
* 0.2/0.4/0.6/0.8 Movespeed per 1% missing and 0.2/0.4/0.6/0.8 attack speed per 1% missing. Radius of 500

- Lion’s Pride and Golden Salvo cooldowns swapped
* Lion’s Pride is now 18 starting and Golden Salvo is 13
- Lion’s Pride heal reduced from 75/120/165/210 to 30/60/90/120

- Starting Armor reduced from 2.1 to 1.1
- Starting Movespeed from 300 to 295
- Crippling Pollen reduced cast range from 600 to 550
* This is listed as 500 in the in-game client. It should be 550.
- Fixed the last second of Crippling Pollen so that the slow doesn't go through magic immunity

Moon Queen
- Increased attack range from 330 to 350
- Lunar Glow increased from 6/13/20/27 to 7/14/21/28

- Face Smash unbinds the target on impact (prevents Valkyrie's Courageous Leap cancels for instance)

- Made his Wall of Mummies suck in enemy player-controlled non-hero units

- Venomous Leap cooldown from 20/17/14/11 to 16/14/12/10

Puppet Master
- Base Damage from 40-51 to 46-55

- Essence Shroud cooldown from 30 to 25
- Essence Shroud duration from 10/15/20/25 to 12/15/18/21

Soul Reaper
- Increased starting armor from 1.10 to 1.75
- Judgment manacost reduced from 125/145/165/185 to 120/140/160/180
- Withering Presence radius increased from 700/800/900/1000 to 800/900/1000/1100

- Smitten reworked. Now decreases all damage dealt from the target by 10/20/30/40%, 15 second duration
- Succubus' Hold unbinds the target on use (prevents Valkyrie's Courageous Leap cancels for instance)

- Starting Armor reduced from 4.92 to 3.92
- Terrorform manacost from 110 to 150/140/130/120

- Cyclones heal reduced from 30 to 25
- Fixed interaction between Geometer's Bane & Cyclones
- Typhoon no longer gives an extra tornado (from 7/9/11 to 6/8/10)
- Typhoon no longer gives Zephyr a tornado unless he stays in it's radius

== Bugfixes ==

Aluna: Fixed Deja Vu's 3rd activation from playing through fog
Arachna: Scripting optimized
Artesia: Made her Arcane Missile slow transferable via Parasite
Balphagore: Optimized Corpse Conversion corpse detection slightly
Behemoth: Fixed Fissure so you can't tab to the invisible gadgets
Bombardier: Scripting optimized
Bubbles: Shell Surf now spawns 50 units closer to him so it hits units right in front of him
Bubbles: Fixed Kelp Field from playing in fog
Chipper: Rockets Barrage touch changed from Physical to Magic
Chipper: Scripting optimized
Corrupted Disciple: Scripting optimized
The Dark Lady: Touched up a few animations
Devourer: Made Devour give assists properly if it did no damage
Drunken Master: Scripting optimized
Empath: Fixed As One from playing in fog
Engineer: Scripting optimized
Gravekeeper: Minor fix to Illusions
Kraken: Fixed a bug where the target's corpse stands up after death if they died while bound to Tsunami Charge
Lord Salforis: Fixed Life Tap playing through fog
Martyr: Fixed up the Alt Avatar's sounds when casting abilities
Master of Arms: Shrunk blue attack projectile effects slightly on towers
Parasite: Fixed up some weird interactions when he is inside a creep
Parasite: Fixed him so he is correctly disarmed when inside a creep
Pyromancer: Burning! now capped at 127 charges
Rhapsody: Fixed up her model and the weird animations going on
Scout: Fixed Detonate ability (for both Scout & Electric Eyes) so they can be used while stunned as well
Shadowblade: Soul's Sight bonus damage no longer propogates to Illusions
Succubus: Made Succubus' Hold give assists properly if it did no damage
Torturer: Minor fix to Torment's interaction when multiple items used on him at once
Wretched Hag: Animation smoothing on Wretched Hottie
Zephyr: Scripting optimized




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