Friday, October 21, 2011

2.2.4 Patch Notes

Version 2.2.4
-----------
- The current Free Heroes have changed. The current available list is:
* Swiftblade
* Soulstealer
* Wildsoul
* Moon Queen
* Slither

* Thunderbringer
* Tempest
* Succubus
* Rhapsody
* Voodoo Jester
* Glacius

* Predator
* Kraken
* Electrician
* Moraxus



Newerth has been haunted...


- The same rune can no longer spawn twice in a row!
- Fixed items being delivered from the courier backwards
- Fixed up some voices and sounds to not be as loud or jarring

== Items ==

- Revelation Wards: Starts off 0 of 6 in the shop with a 90 second cooldown
- Wards of Sight: Starts off 2 of 4 with a cooldown of 2 mins 30 seconds


== Heroes ==

- Added a new Alt Avatar: Ronin Swiftblade
- Gladius Beardicus has some new effects added

Andromeda
- Starting base damage from 38-52 to 40-50

Balphagore
- Regurgitate given a linger time of 0.5 seconds on the damage portion (the slow part already had it)
- Lowered damage on Regurgitate from 40/65/90/115 to 30/55/80/105 (the total amount of damage becomes roughly the same total damage because of the linger)
- Demonic Pathogen manacost from 115/125/135/145 to 105/110/115/120
- Corpse Conversation requires 3/6/9/12 corpses now where 3 gives you 2 minions

Defiler
- Damage range from 39-51 to 41-49

Glacius
- Double-Activating Ice Imprisonment will cast on yourself now
- Increased radius on each instance of Glacial Downpour from 190 to 350
- Decreased damage from 105/170/250 to 60/100/140 (170/250/310 to 100/140/180 when using Staff of the Master)
* Basically gives the ultimate less randomness

Madman
- Berserk is no longer purgable or transferable

Moraxus
- More Axes mana cost from 30 to 25
- Matraxe health gain from 20 to 20/25/30

Ophelia
- Ophelia’s Judgment teleport from 5.7/4.7/3.7/2.7 to 6/5/4/3
- Command movespeed buff from 0/15/30/45 to 0/10/20/30

PuppetMaster
- Starting base damage from 39-53 to 41-51
- Whiplash no longer gives passive base damage increase
- Fixed Voodoo Puppet to only do bonus damage to the target (It was also doing bonus damage to the puppet)
- Voodoo Puppet no longer has magic armor

Warbeast
- Summon Hellhounds damage increased from 18/29/37/46 to 20/29/38/47
- Summon Hellhounds armor increased from 0 to 2


== Bugfixes ==

- Night Hound's stealth is no longer scripted badly
- Drunken Master Lunge and Kraken Torrent now check for being stunned in a more efficient way

Barbed Armor
- Made its activation not break channeling

Dust of Revelation
- Set frontqueue, inheritmovement and noninterrupting to true
* This means you will no longer 'hitch' or pause when using it

Mock of Brilliance
- Made the toggle not break channeling

Andromeda
- Fixed Aurora hitting a bit behind her

Arachna
- Fixed Spiderling so it dies properly when the target that it's supposed to hit gets deleted

Blood Hunter
- Fixed a bug where attacks/spells/items targeting yourself and/or allied heroes will put the Feast state on them

Bubbles
- Fixed Bubbles' Shell Surf hitting units behind him
- Optimized his Kelp Field's scripting in the distance check
- Fixed small typo in his Song of the Sea

Forsaken Archer
- Fixed interactions with Magebane's Mana Rift

Hammerstorm
- Fixed a bug where Hammerstorm's projectile stunned at the target's new position if they disjointed on the same frame that the projectile impacts

Midas
- Fixed Lion's Pride effects playing through fog

Monarch
- Fixed an effect playing through fog

Monkey King
- Fixed his Illusive Dash's state expiration so it won't displace Monkey King with the second dash if Monkey King is invulnerable at the time the state expires

Revenant
- Fixed Defile so it doesn't consume any charges if you hit a building

Silhouette
- Fixed a super-rare bug where she and her illusion got double the Death Lotus kunai if she respawned on the same frame the skill went off cooldown

No comments:

Post a Comment