Version 2.0.23
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- Fixed the Zzz above creeps for player controlled units
- Vagabond Leader,Minotaur, and Catman Champion now no longer use abilities against Magic Immune units
== Items ==
- Token of Life duration lowered from 10 minutes to 7 minutes
* Kongor's respawn time is still 10 minutes
-
Bastard Sword removed from the game
-
Halberd removed from the game
-
Fortified Bracelet renamed to Fortified Bracer
-
Talisman of Exile renamed to Amulet of Exile
-
Great Arcana renamed to Arcana
Assassin's Shroud
- Fixed a tiny bug where if you had a high enough attackspeed you can proc Shroud bonus damage more than once on the same Shroud state.
-
Bastard Sword replaced with a
Broadsword
- Recipe cost increased by 200
Brutalizer
- Old:
*
Bolstering Armband,
Halbred, 1150 Recipe
* +6 Str, +30 Damage, Bash
- New:
*
Mighty Blade,
Quickblade, 1100 Recipe
* +10 Str, +10 Agi, +20 Damage, Bash
Runed Axe
- Renamed to Runed Cleaver
-
Bastard Sword replaced with a
Broadsword
- Damage lowered from 65 to 55
Savage Mace
- Old:
*
Halberd,
Halberd,
Slayer
- New:
*
Warhammer,
Warhammer,
Slayer
Slayer
- Cost lowered from 2400 to 2200
== Heroes ==
- Added a new Agility hero:
Nomad
- Added a new Alt Avatar:
Nomaddin
- Added a new Alt Avatar:
Rosie Engineer
Empath
- Essence Link fixed so it links correctly when the person she is inside is moving very quickly
- Made the detection if the target becomes invulnerable better
Engineer
- Push from
Turret increased by ~20%
- Damage from
Energy Field changed from % based to 28/58/88 per second to all units inside
- Tinker removed. Replaced with
Spider Mines
- Spider Mines
* 7 second cooldown, 90/100/110/120 Manacost
* Activate to consume one charge to place a
Spider Mine at your location. Up to 9 may be placed at one time, each dealing 150/200/250/300 Magic Damage.
* Up to 1/2/2/3 charges may be stored, refreshing every 30 seconds
* Spider mines are stealthed and appear when an enemy comes near them, chasing them until contact.
Fayde
- Fixed illusions from switching targets if the target becomes invulnerable
- Improved the server performance of her stances and illusions
Forsaken Archer
- Fixed an exploit with effects and
Crippling Volley
Pollywog Priest
- Made the target animate properly after finishing
Tongue Tied
Predator
- Made damage on
Carnivorous be nonlethal
* Fixes Predator killing enemy units when he shouldn't be
Rampage
- Fixed
Stampede's projectile going through invulnerability
Scout
- Fixed
Electric Eye so that if you use
Detonate on the Eye, then it will put Scout's
Detonate ability on cooldown
- The silence will no longer hit mechanical units
Slither
- Altered the effects of
Poison Spray to fix it shooting off in the wrong direction
Succubus
- Fixed the dual-red wings so it moves with the target if the target is pushed
Valkyrie
- Frost modifier priority changed to fix issues in a real game with her projectile being invisible
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